Sarah’s honours project built on an idea she had originally had during a year 3 module, to create a wellbeing app. During the honours project she took the idea in a new direction, creating a Virtual Reality experience. “Fufilment” is a relaxing space that users can investigate while undertaking mindfulness activities such as icing cakes and swimming. Inspired by Studio Ghibli environments and colour palette, the space has an eclectic feel, which is further enhanced by clever lighting and sound design (and a few pet cats).
Sarah tested her project with users, who praised the look and feel of the project, giving her useful feedback to make navigating the space straightforward, as well as ideas for activities that could be developed in the future.
For the honours project Ray investigated different free and low cost animation software, before creating an animatic; proving that you don’t need to spend a lot to get professional results. The scene was created in 3d space using Blender, an open source software, with the 2d character drawings slotted in between the 3d models. This allowed Ray to manipulate what the viewer would see in the final piece and create different camera angles and shot types.
Ray has already had some success with the project, winning “Best Poster” at the honours project showcase.
These amazing images come from a recent project by our 4th year Digital Media student John Alder. The 4th year are asked to revisit an old project and improve it to make it suitable for their portfolio. John took a 2D character design from year 2 based on the Scottish myth of the Shellycoat and developed it into the 3D model seen here.