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This post is part of a series celebrating the work the year 4 students have created for their honours projects. Thanks to Anna for allowing us to feature this work.
This post is part of a series celebrating the work the year 4 students have created for their honours projects. Thanks to Anna for allowing us to feature this work.
“The Tourist” is a short animation created by Manuel Herrera Reyes, based on the idea that even Monsters like to post reviews about their travels. Manuel’s love of quirky characters and fairytales is clear throughout the film, which also features some other surprise characters, that even the Monster decides are not worth eating!
Map showing the environment where the story takes place.
“The Tourist” Main character design
Additional Character Designs
This work was created for the 2D animation module run by Fiona Stewart and Andrew McKelvey. Thanks to Manuel for allowing us to feature his work.
Kakapookie is a short animation created by Kateryna Fatnieva for the 2D Animation module. The story features Kakapookie, who is based on the rare Kakapo, a ground dwelling parrot. In Kateryna’s story the bird turns out not to be quite as cute and cuddly as it looks! The illustrations were created using Illustrator before being animated in After Effects.
Character designs created in Adobe Illustrator
You can follow Kateryna on LinkedIn https://www.linkedin.com/in/kateryna-fatnieva-6974621b5/
This work was created for the 2D animation module run by Fiona Stewart and Andrew McKelvey. Thanks to Kateryna for allowing us to feature her work.
Goodnight Sara is a short animation made by Rebecca Allen for her year 2 2D animation project. In the film Sara discovers that being tired and stressed can lead to unexpected consequences.
Initial Character design for Sara
Design for Sara’s bedroom
Rebecca created her characters and backgrounds in Procreate to give a hand-drawn feel before rigging and animating in After Effects.
You can see more of Rebecca’s work here – https://rebeccaallen0429.wixsite.com/rebecca-allen-media or on instagram @rebeccaallen.media
This work was created for the 2D animation module run by Fiona Stewart and Andrew McKelvey. Thanks to Rebecca for allowing us to feature her work.
Several of our Digital Media and Interaction Design and Sound Design students took part in the Global Game Jam at Edinburgh Napier University in January 24. David Richards (Year 4 Digital Media and Interaction Design ) used his illustration skills to help bring two of the games created to life.
He says “It was a brilliant experience! It was so refreshing being able to collaborate with other people with the same passion for video games.” David collaborated on the two games seen here- creating characters and landscape art for “Moonbear Typing” and creating the title screen for “Ye Olde Funnybone”.
You can see more of David’s work here –https://www.artstation.com/deerich98
The Game Jam games for Edinburgh are available here – https://itch.io/jam/edinburgh-ggj24-say-no-to-gai
For his honours project, Johnny Viola investigated the use of motion graphics to increase engagement with history. The visuals used updated versions of colours and styles found in paintings of the period, giving the animation a rich texture that adds to the storytelling. Johnny also won a prize for this poster showcasing the work at the Honours poster day.
Visual Development – from sketch to final images
The poster explains the process Johnny followed to create the final motion graphic.
You can see more of Johnny’s work here –johnnyviola.com
This post is part of a series celebrating the work the year 4 students have created for their honours projects. Thanks to Johnny for allowing us to feature this work.
Sensory Soundscapes was created by Ellen Scott for her honours project and focussed on visualisation techniques within virtual reality (VR) experiences. The project offers a unique, interactive and fully multisensory experience that transports participants through three musical environments. Each environment explores a different musical genre and music visualisation technique that users experience in VR via the Oculus Quest 2 headset. The clip above shows a walkthrough of the project, while the images below show some of the interiors created in Unreal Engine.
Different environments were created to represent the different soundscapes
3 different bar interiors were created – this one shows the Jazz bar
The Tiki bar
Ellen’s poster explains the process followed to create the project.
You can see more of Ellen’s work here –https://ellenlarsonscott.wixsite.com/portfolio
This post is part of a series celebrating the work the year 4 students have created for their honours projects. Thanks to Ellen for allowing us to feature this work.
BeWell is a mental well-being support and social app aimed at students. Jonathan followed a User centred process, involving his target users throughout to ensure that the solution met their needs. As well as a high-fidelity prototype suitable for user testing he created detailed brand guidelines and a design system to ensure consistency.
You can see more of Jonathan’s work here – https://www.behance.net/jonathan-wood
This post is part of a series celebrating the work the year 4 students have created for their honours projects. Thanks to Jonathan for allowing us to feature this work.
Sarah’s honours project built on an idea she had originally had during a year 3 module, to create a wellbeing app. During the honours project she took the idea in a new direction, creating a Virtual Reality experience. “Fufilment” is a relaxing space that users can investigate while undertaking mindfulness activities such as icing cakes and swimming. Inspired by Studio Ghibli environments and colour palette, the space has an eclectic feel, which is further enhanced by clever lighting and sound design (and a few pet cats).
Sarah tested her project with users, who praised the look and feel of the project, giving her useful feedback to make navigating the space straightforward, as well as ideas for activities that could be developed in the future.
You can see more of Sarah’s work here –https://sarahcarswellportfolio.com
Sarah’s poster explains the process she followed to create the experience
The interior is designed to feel lived in but relaxing
The project features a surprise underwater scene
This post is part of a series celebrating the work the year 4 students have created for their honours projects. Thanks to Sarah for allowing us to feature this work.
For the honours project Ray investigated different free and low cost animation software, before creating an animatic; proving that you don’t need to spend a lot to get professional results. The scene was created in 3d space using Blender, an open source software, with the 2d character drawings slotted in between the 3d models. This allowed Ray to manipulate what the viewer would see in the final piece and create different camera angles and shot types.
Ray has already had some success with the project, winning “Best Poster” at the honours project showcase.
You can see more of Ray’s work here – https://raywyseart.wixsite.com/portfolio
The 3D space before colour and filters are used to give the cartoon effect.
This image shows how the 2d characters can be placed within the 3d space
Ray’s prize winning honours poster, which explains the process undertaken
This post is part of a series celebrating the work the year 4 students have created for their honours projects. Thanks to Ray for allowing us to feature this work.
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