We’re so excited to share this piece by Sophie Spalding, one of our year 2 DMID students. There are definite echoes in this story of the fact that a lot of us have been alone more than usual this year and looking for a little contact – human or otherwise. The pre-production images below show Sophie’s character designs and an excerpt from her storyboards – finishing these to a high standard meant the story was clearly mapped out ahead of beginning the animation process. We hope she makes a second episode so we can see what the characters get up to next….
This work was created for the 2D animation module run by Fiona Stewart and Andrew McKelvey. Thanks to Sophie for allowing us to feature her work.
We love the colours and hand-drawn style of year 2 DMID student Alynna Aquino’s “Puddles”, she has really captured the spirit of a Scottish autumn day after the rain. We’ve included some of her beautiful concept work below. You can see more of Alynna’s work in her portfolio here – https://alynnaaquino.weebly.com/
This work was created for the 2D animation module run by Fiona Stewart and Andrew McKelvey. Thanks to Alynna for allowing us to feature her work.
Sentient is a printed book and online exhibition created by our year 3 and 4 students for their Creative Technology module led by Dr. Tom Flint. We normally have a gallery exhibition, but this year the students have managed to find alternative ways to exhibit their work. They say “We have had the opportunity to work on a number of incredible projects that we’re pleased to share. Not only do we enjoy showcasing our work, but also sharing details about the creative process behind each project. We want you to fully experience our projects, so please sit down, relax and enjoy.”
Year 2 are getting stuck in to the Playful Interaction module run by Dr. Tom Flint – despite the difficulties of lock down. Members of the class have had Arduino starter packs sent to the their homes so they can work on their projects. These videos are just a few of the challenges they have been working on. We’re looking forward to seeing what they do by the end of the trimester!
Thank you to James Eddowes, Lucy Sherratt, Dillon Findlay and Iliyana Pirinska
Suzi working with some of the learners at the school
Fourth year Digital Media and Interaction Design student Suzi Cathro is currently undertaking a collaborative project with young disabled learners at Mason Lincoln school in Umlazi township, South Africa, a school she has had a relationship with for many years. Together they will produce an animation exploring the cultural traditions of the Zulu people.
Suzi has been running workshops teaching children the basics of animation and storytelling to facilitate the creation of their own culturally relevant story. She is using motion capture technology to accurately record movement that can be incorporated into the animation.
Something new for you to follow on Instagram @playfulinteraction – this is the home of the year 2 Playful Interaction module.
Lecturer Denise Milne says ‘What we’re doing in the practical classes is applying the skills learned each week in fun and creative ways. We are taking the circuits off the breadboard and turning them into something playful. The module is about creating playful interactions and to do that I think it is essential that we re-experience the joy of play which will aid us in creating successful and effective playful opportunities for users.’
Rocio from year 3 Digital Media and Interaction Design created this motion graphics piece on the theme of disintegration.
She says “I decided to explore what disintegration suggested to me personally, and landed on a theme of our current view of events. Through the eyes of Social Media we can see what happens in the world almost in real-time but ironically this detaches us from the events greatly. We become spectators and have come to a point where posting a picture or changing your profile photo seems like an active participation in solving some of the world’s biggest problems, and where we also get to choose which ones to represent and which to not. I felt that I, as much as people around me, have fallen into the false perspective that this is doing enough and how this is quite nonsensical. “
Her characters are carefully designed to be simple yet show emotion and she has integrated live action and photographs with the animation.
Andrew Watson, one of the year 4 Digital Media and Interaction Design students created this piece for the Visual Effects Storytelling module. Students were asked to pitch ideas using pre-vis created in Unreal Engine to demonstrate how their ideas would work. Andrew then chose to shoot live action footage and add visual effects based on his pitch to create the finished piece you see here.
Many thanks to Andrew for allowing us to share his work. The Visual Effects Storytelling module is run by Dr. Richard Hetherington and Andrew McKelvey.
This piece was created by year 4 Digital Media student Frida Lindblad for the Visual Effects Storytelling module. Frida chose to create a title sequence for Macbeth, integrating 3d objects and live action footage.
Many thanks to Frida for allowing us to share her work. The Visual Effects Storytelling module is run by Dr. Richard Hetherington and Andrew McKelvey.
In this project by Ashley, Eli, Khloe, Molly and Zak the user plays the part of a time traveller, learning about significant moments from Edinburgh’s history as they take part in an augmented reality location based game on their mobile device. The story is inspired by the 12 Labours of Heracles – some of the work from the group’s concept book showing how the story was developed can be seen below.
This work was created for Digital Storytelling, one of the year 3 modules on the Digital Media and Interaction Design course. The module is run by Dr. Tom Flint and Fiona Stewart.
Many thanks to the group for allowing us to share their work.